package Frame.screen;

import java.awt.event.KeyEvent;
import java.awt.event.MouseEvent;

public interface IRListener {

   void listen_mouse_click_game(MouseEvent g);

   void listen_mouse_move_game(MouseEvent g);

   void listen_mouse_release_game(MouseEvent g);

   void listen_mouse_press_game(MouseEvent g);

   void listen_key_press_game(String e);
}
